#Design

Design is the key to the accessibility of software. Our concept and design team creates user experiences that are clear and easy to operate. Decisive for the implementation of user-friendly software is the close collaboration between design, user research and software development – this is key to the creation of extraordinary products. A carefully considered concept as well as a clear design language create a user experience in which the functions and content can be used without effort and with pleasure. Throughout the whole design process, we work with interactive prototypes to ensure that we can experience and test all aspects of the design at an early stage.

Design thinking
with a system 

We solve complex challenges of digital systems with a clear design process which follows the approach of design thinking. People from different disciplines work together on solutions. Questions are developed which take the needs and motivation of the customers and users into consideration and explore the technical possibilities to then develop concepts that can endure in the market. We understand the starting position and challenges; we observe the existing solutions and how the users deal with them; we develop ideas, validate our hypotheses and then refine the potential solutions.

It all begins with a sketch

In digital products, too, the design process usually begins with simply sketches, whether to determine a layout structure or to develop certain design elements. Drafting with pen and paper is the simplest and quickest way to try out initial ideas.

From the sketchbook of Vera Schürch

Using prototypes to test look and feel

Very early on, often already in the user research phase, we work with prototypes, which can feel like a finished app or make specific aspects of the user experience and the operating concept tangible. This makes it possible for us to see exactly how the product will feel and thus offer greater added value to the customer.

Interface and user experience design

This is all about the design of the interaction with digital products and services on the various media. To make sure that the users understand an interface and can use it intuitively, user guidance must be self-explanatory, clear and reduced to the essential elements. This begins with the reduction of the content and functions and runs through to the animation of operational elements or a suitable sound and haptics concept. The focus is on the user experience and to this end we have to know the users and their needs in order to be able to generate solutions for them and thus the expected added value. 

Concept & Design Team

Res Finger
With serenity and placidity, he comes up with the wildest ideas. It has to be correct and so easy to use that even the DAU can do it in their sleep. He never misses a beat, ever since that time he fell into the Red Bull barrel.

Res Finger

Concept & Design
He might well have simply kept on running his award-winning pasta restaurant but that would have been a waste of his other talents. After all, Gabriel has a black belt in UX Design and makes the Basel office Olympic-fit in all disciplines.

Gabriel Tenger

Head of Concept & Design Basel
Nick Gerber
Our youngest designer, who can still teach the old dogs a trick or two. He knows every shortcut and every Easter egg. There’s not a single software tool that he hasn’t already tested and sworn at.

Nick Gerber

Concept & Design
Vera Schürch
Her eye for space and form turns every project into a delectable piece of eye candy. She’s a master of that old art that has all but disappeared – drawing by hand with an antiquated piece of equipment, the so-called pencil. This tool is moved over the paper and lines appear... It’s crazy!

Vera Schürch

Head of Concept & Design
Florian Gygax
Our interface expert with a valid sailing permit. If he wasn’t so obsessed with the golden ratio, he’d probably be sailing around the Bermuda Triangle right now. Design projects are in a safe haven here.

Florian Gygax

Concept & Design
Stefan Spieler
Design professional in all aspects. Has a beard now but is still up for every sort of goofing around when it comes to design, games, 3D, table tennis, swimming, horse riding or reading. One of the first with us and still one of the nicest.

Stefan Spieler

Concept & Design
Such an innocent look often belies a wiliness you wouldn’t expect. Vanessa’s a bit of mega-mind and uses her brainpower for design, animation and top grades in school.

Vanessa Albrecht

Interactive Media Design apprenticeship
Till Könneker
Has a dreaded eagle eye and watches over the quality of our products. Often indulges in his thoughts and forges plans for how Apps with love can reach the next level without losing a life. Loves cats, kids and liquorice.

Till Könneker

Creative Direction | Co-Founder
Overview
Res Finger
Res Finger
Concept & Design
With serenity and placidity, he comes up with the wildest ideas. It has to be correct and so easy to use that even the DAU can do it in their sleep. He never misses a beat, ever since that time he fell into the Red Bull barrel.
Gabriel Tenger
Head of Concept & Design Basel
He might well have simply kept on running his award-winning pasta restaurant but that would have been a waste of his other talents. After all, Gabriel has a black belt in UX Design and makes the Basel office Olympic-fit in all disciplines.
Nick Gerber
Nick Gerber
Concept & Design
Our youngest designer, who can still teach the old dogs a trick or two. He knows every shortcut and every Easter egg. There’s not a single software tool that he hasn’t already tested and sworn at.
Vera Schürch
Vera Schürch
Head of Concept & Design
Her eye for space and form turns every project into a delectable piece of eye candy. She’s a master of that old art that has all but disappeared – drawing by hand with an antiquated piece of equipment, the so-called pencil. This tool is moved over the paper and lines appear... It’s crazy!
Florian Gygax
Florian Gygax
Concept & Design
Our interface expert with a valid sailing permit. If he wasn’t so obsessed with the golden ratio, he’d probably be sailing around the Bermuda Triangle right now. Design projects are in a safe haven here.
Stefan Spieler
Stefan Spieler
Concept & Design
Design professional in all aspects. Has a beard now but is still up for every sort of goofing around when it comes to design, games, 3D, table tennis, swimming, horse riding or reading. One of the first with us and still one of the nicest.
Vanessa Albrecht
Interactive Media Design apprenticeship
Such an innocent look often belies a wiliness you wouldn’t expect. Vanessa’s a bit of mega-mind and uses her brainpower for design, animation and top grades in school.
Till Könneker
Till Könneker
Creative Direction | Co-Founder
Has a dreaded eagle eye and watches over the quality of our products. Often indulges in his thoughts and forges plans for how Apps with love can reach the next level without losing a life. Loves cats, kids and liquorice.
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